company

DreamRift is a new independent video game developer comprised of veteran professionals who make innovative, high-quality, and successful games even in the most adverse of circumstances. Our team members have worked on titles collectively selling over 20 million units on all major game consoles in conjunction with high profile publishers such as Activision, Acclaim, Electronic Arts, Microsoft, Sega, Sony, and Nintendo as well as licensors including DC Comics, Hasbro, the NBA, the NCAA, the NFL, and Warner Bros. Interactive Entertainment. Our mission is to create top tier games at a fraction of the investment from publishers that would normally be needed for them to acquire world class products.


Peter Ong

Co-Founder, Creative Director

Peter Ong is a veteran game developer with over a decade of professional experience. He has driven game development both as a Design Lead and Producer on a broad range of team structures ranging from a modest team of under 20 people, to a team with over 150 people and a 20+ million dollar budget. Peter is responsible for the creation of innovative and acclaimed action-adventure titles such as “The Red Star,” “Vexx,” and “Henry Hatsworth in the Puzzling Adventure,” as well as high profile licensed titles such as “Superman Returns: The Videogame” for major industry-leading publishers Electronic Arts and Acclaim Entertainment. Having worked in either Designer or Producer positions for the full-cycle of development from pre-conceptualization to final production on every game he has been involved with, Peter’s ability in both creative and business/production roles has lead to the successful shipment of every title he has worked on.


Ryan Pijai

Co-Founder, Technical Director

Ryan Pijai is responsible for overseeing all technology development for DreamRift. Ryan received his Computer Science Bachelor’s and Master’s degrees from Cornell University, where he graduated Cum Laude with Honors at the top of his class. He brings with him a wide range of professional industry experience including Lead Programmer at Electronic Arts, the world’s leading video game publisher, as well as Tools Programmer at Autodesk, the makers of AutoCAD and 3D Studio Max. Additionally, Ryan has handled AI, Graphics, Physics, Sound, User Interface, and Gameplay programming for multi-million selling sports games, next generation open world action games, and handheld games such as his most recently completed project as Lead Programmer: the original intellectual property “Henry Hatsworth in the Puzzling Adventure” for the Nintendo DS.


Previously Developed Titles

by DreamRift Team Members


  • Henry Hatsworth in the Puzzling Adventure (Electronic Arts, DS)
  • Monster Tale (Majesco, DS)
  • Guitar Hero III: Legends of Rock (Activision, Xbox360/PS2/PS3/Wii)
  • Tony Hawk’s Project 8 (Activision, Xbox/Xbox360/PS2/PS3/PSP)
  • The Red Star (XS Games, PS2)
  • Vexx (Acclaim Entertainment, Xbox/PS2/Gamecube)
  • Turok: Evolution (Acclaim Entertainment, Xbox/PS2/Gamecube)
  • NCAA Football (Electronic Arts, Xbox360/PS3)
  • Madden NFL (Electronic Arts, Xbox360/PS3)
  • Treasure World (Aspyr Media, DS)
  • futureU: The Prep Game for SAT (Aspyr Media, DS)
  • Tony Hawk’s Proving Ground (Activision, Xbox360/PS2/PS3/Wii)
  • Superman Returns: The Videogame (Electronic Arts, Xbox/Xbox360/PS2)
  • The Tale of Despereaux (Atari, DS)
  • Dementium: The Ward (Gamecock, DS)
  • Cars: Mater-National Championship (THQ, Xbox360/PS2/PS3)
  • NBA Jam (Acclaim, Xbox/PS2)
  • The Incredible Hulk (Sega, DS)



Legal Disclaimer

Games and companies listed under “Previously Developed Titles by DreamRift Team Members” section have no affiliation with DreamRift and were developed by team members prior to joining DreamRift. Listed games are property of their respective companies. All other companies mentioned on this page are not affiliated with DreamRift in any way.